Sunday, December 13, 2009

Eccentric Spaces and Filmic Traces: Portals in Aperture Science and New York City

Authors: Patrick LeMieux and Stephanie Boluk
Session: A Space-Time of Ubiquity and Embeddedness/Interactivity and Mobility in Mixed Realities


In this talk, the authors propose a new genre of gaming, eccentric gaming, which features the manipulation of space and time.


In their first case study, they look at the videogame Portal.


The authors then examine Trover, an iPhone application which allows people to record and upload videos. Other users are then alerted when they are physically located in a space where a video was previously recorded, in a sense, using the city as a search engine. Trover, then, becomes a "looking glass," a portal into an expanding eccentric temporal reality and transforming the iPhone into a temporal portal.

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